Chartboost Breathes Europe
As you know, even though we are based in Silicon Valley, Chartboost has been a global company since the very beginning and Europe is home to many of our most beloved partners.
Companies like NeonPlay, NaturalMotion and First Touch Games (from the UK), Kiloo (from Denmark), Outfit7 (from Slovenia) and Supercell (from Finland) were early adopters of our cross-promotional tools and have been great ambassadors of Chartboost in their communities.
Today, we work with hundreds of game developers in Europe, including King, HandyGames, Wooga, Miniclip, SpilGames, Djinnworks, Fishlabs, Gameloft, Bulkypix, Stardoll and SocialPoint. In Russia and the Middle East, Chartboost has also become an important partner for leading companies like GameInsight and Dragonplay.
“Making a good game is just not enough. In today’s increasingly competitive market, nobody can afford to solely rely on virality anymore. Here at Fishlabs, we are constantly looking for partners whose proposition is focused on serving the developer and driving high-quality traffic instead of blind volume. Chartboost has been pioneering this space and continues to be at the core of our strategy for acquiring high-quality users.” Kai Hitzer from Fishlabs
I’ve had the pleasure to build and grow the relationships with many of these developers since I started at Chartboost. During these 2 years, I’ve had very early and very late calls. I’ve tried to visit them in their cities when I was in Europe or, in some cases, we’ve been lucky to shake hands in conferences.
Our brand new office in Amsterdam will definitely facilitate our catch-ups with all of you. From Amsterdam, we will better serve our European partners with closer account management and real-time support.
“We’ve partnered with Chartboost since the beginning of 2012 and their cross-promotion tools (implemented in the HayDay newspaper) have been an important element of our distribution strategies. We’re excited to see the company moving closer to our headquarters, which is also great news for the rest of the game developer community in Europe.” Erlend Christoffersen from Supercell
Amsterdam is the perfect location for Chartboost’s expansion plans. On one hand, the Netherlands has a vibrant and growing development community with big companies like Spil Games and indies like OrangePixel and CodeGlue. On the other hand, it’s a central location that will allow the Europe team to be closer to Chartboost partners and the main game development hubs (London, Paris, Hamburg-Berlin, Helsinki, TelAviv and Moscow).
And I couldn’t be more excited with the team. It will be led by Ilja Goossens, a veteran game developer. Ilja will be joined by Vincent and Milène to do account management. They will be complemented by Cori and Anish, 2 early members of the Chartboost team who are moving to Amsterdam for several months.
If you’re in Europe, you will start hearing more and more from the Chartboost Europe team. In the meantime, feel free to visit us if you’re in Amsterdam or shoot us an email at email@example.com.